Mavrakson Posted August 10, 2019 Posted August 10, 2019 I have problems with patriot system i placed template that i got with game and i put for example Smerch rocket launcher truck and ordered it to fire near patriots radar is turned at smerch direction it simply refuse to shoot down rockets also planes approached almost 4km at patriot sam site and they started to fire on planes but somehow rockets explode too fast not even reaching the targets 0 shoot down planes can someone help me or at least confirm this i have F-18 hornet FC3 F-14 heatblur modules and i installed DCS yesterday so it's fresh install Mods i got VSN_F22 VSN_f104g some skins for planes and that's all.
discwalker Posted August 10, 2019 Posted August 10, 2019 (edited) test results I created and extended a Patriot site from template to Mozdok. Engaging air weapons on. Patriot not enough skillful most of the time. For kill 4 theoretically not defending Su-25T launch 6 to 9 missiles. Funny to see when missiles change targets multiple times in the ending phase. I strenghtened the defense with 6 TORs. (Engaging air weapons on.) But 4 of 4 AGM-154C hit the 4 Patriot launchers. The mission contains Smerch for Combined arms testing. But I think unlikely to anything can defend against Smerch.2,5,5,34108_AGM154C_vs_patriot+tor2.trk Edited August 10, 2019 by discwalker GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
Mavrakson Posted August 11, 2019 Author Posted August 11, 2019 I think that this is some kind of weird bug i remember when i played this game 2 months ago it was able to detect and fire missiles on rockets launched from smerch but now it's dead also can someone else confirm this problem with pac ?
ngreenaway Posted August 11, 2019 Posted August 11, 2019 i spent approximately 10 years as a patriot crewmember and if the system is running realistically, theres a good reason it didnt engage the smerch- its not a valid target. Patriot is used to engage tactical ballistic missiles, Smerch is rocket artillery the flight profile is completely different, so even if the radar was able to classify the target, it wouldnt be used to engage rockets the way you have your site setup is also wrong- i dont know if thats a DCS template , or where you chose to place your launchers, but the system cant see a launcher placed more than 45 degrees outside the centerline of the radar, so any launchers not seen by the radar would be unable to launch [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE
ngreenaway Posted August 11, 2019 Posted August 11, 2019 (edited) Patriot not enough skillful most of the time. For kill 4 theoretically not defending Su-25T launch 6 to 9 missiles. Funny to see when missiles change targets multiple times in the ending phase. I strenghtened the defense with 6 TORs. (Engaging air weapons on.) But 4 of 4 AGM-154C hit the 4 Patriot launchers. The mission contains Smerch for Combined arms testing. But I think unlikely to anything can defend against Smerch. Patriot is very skilled at shooting down aircraft (they were essentially large claymore mines used against lightly armored targets), thats what the original mission was(counter missile was something adapted later, and because of the nature of the target, patriots were less successful in that role), but in todays world after the events in 2003, they wouldnt be used for that. How the game uses the system may be a different story. but firing on 4 su-25s would take 4 missiles, with a total of 8 launched. assuming they were at altitude and not down among the ground clutter, if the pilots didnt have a visual they wouldnt know what hit them. theres no "lock on" like most missile systems would have I remember the events that took place in the article below, i was in a tent in kuwait preparing for my battery to move north into iraq when i had heard about the shoot-down. it was a case study for many years after, and had a caused a number of significant changes in how we operated https://www.theguardian.com/uk/2006/oct/31/military.iraq Edited August 11, 2019 by ngreenaway [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE
Mavrakson Posted August 12, 2019 Author Posted August 12, 2019 Nice to see someone that actually served with Patriot ! :) If you can understand me 2 months ago this system was capable of shooting down some smerch rockets or at least it fired rockets on it Well i played couple matches and i am little bit disappointed with Patriot a single missile from that arty truck not engaged It engage planes which is great but it's effectiveness in game is other story ! I tried to find some changelogs from ED but with no success ! This nerf on PAC-2 is ridiculous, most important US air defense is not capable to shoot down missiles neither planes i was in MIG-29A flying near patriot site yes i know about it's angles i put all launchers at plane incoming direction as well as missiles some 4-5km is effective range for Patriot rest of that is pure joke you are watching at those missiles and enjoying how they can't kill you like they fired scud missile instead of MIM-104
ngreenaway Posted August 12, 2019 Posted August 12, 2019 i cant remember the minimum engagement distance but the optimal distance is quite a bit further than 4km (i dont think i should say, i dont know how much is publicly available knowledge) a mim-104 would have an easier time of shooting down the mig-29 than a ballistic missile, not because of the angles but because the mig-29 is full of critical, easily damaged lightly armored parts. a ballistic missile is only powered for a brief period of time shortly after it launches, afterwards, its a very long empty gas tank. later versions of the mim-104 (pac-2, gem) had the guidance altered to be more effective at destroying the war head section of the ballistic missile, but mechanically its essentially the same this video illustrates this: pac-3 is a whole different story (and manufacturer) if only DCS would allow us to load those on f-15s! lockheed martin was trying to sell the idea some time back. they got a couple million in funding to develop the idea but i dont think it went anywhere. it seemed like a bad idea at the time to me- counter ballistic massile systems spend a lot of time sitting around and waiting...airplanes dont do that very well compared to units emplaced on the ground or sea [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE
Recommended Posts