CHPL Posted May 7, 2021 Author Share Posted May 7, 2021 @JayJoe Unfortunately, I'm not sure how it behaves with your version with the other missions. I hope mission 2 is an exception. In 2.7 the missions up to 5-2 are updated, and offer besides increased inversion also the possibility to rearmen at almost all bases and helipads, should that be necessary. 1 Always happy landings ;) Link to comment Share on other sites More sharing options...
JayJoe Posted May 8, 2021 Share Posted May 8, 2021 (edited) @CHPL It would be nice if the mission ends are finally triggered by switching the battery to OFF. I love to shut down the helicopter first after a hard day's work, because of the immersion. For those in a hurry, they can just flip the switch after the heli has just landed. Edited May 8, 2021 by JayJoe Link to comment Share on other sites More sharing options...
CHPL Posted May 10, 2021 Author Share Posted May 10, 2021 Am 8.5.2021 um 17:44 schrieb JayJoe: @CHPL It would be nice if the mission ends are finally triggered by switching the battery to OFF. I love to shut down the helicopter first after a hard day's work, because of the immersion. For those in a hurry, they can just flip the switch after the heli has just landed. I will think about it. Shud be no problem and easy to implement. Good idea 1 Always happy landings ;) Link to comment Share on other sites More sharing options...
CHPL Posted October 12, 2021 Author Share Posted October 12, 2021 @JayJoe Hello. There will be a major update in the comming weeks. All mission ends than automaticly 5 seconds after switching the Batery to OFF. Or of caus, due to leaving the mission after the mission is acomplished. Always happy landings ;) Link to comment Share on other sites More sharing options...
jpuk Posted June 22, 2022 Share Posted June 22, 2022 Hello CHPL, unfortunately the infantry at Tango/Bravo checkpoint is hidden somewhere in the near forest so I can't take them to the outlook. The hmmwv ends up under the tree. What is the trigger for infantry to get on, please? __________________ Huey in the air, Spitfire in the hangar The last version of OpenBeta (all terrains) MFG Crosswind V2; Thrustmaster HOTAS Warthog; TrackIR 5 Link to comment Share on other sites More sharing options...
CHPL Posted June 22, 2022 Author Share Posted June 22, 2022 @jpuk I am already working on a go-around solution to this problem. Pathfinding is, unfortunately, very unreliable in DCS. It works for me, but not for you and some others. I was not able to get a new version in today's update, but the next beta update will be a fix to that problem. 1 Always happy landings ;) Link to comment Share on other sites More sharing options...
jpuk Posted June 22, 2022 Share Posted June 22, 2022 1 hour ago, CHPL said: @jpuk I am already working on a go-around solution to this problem. Pathfinding is, unfortunately, very unreliable in DCS. It works for me, but not for you and some others. I was not able to get a new version in today's update, but the next beta update will be a fix to that problem. I have to admit that I didn't fully fulfill the previous tasks. Some of the cargos were damaged but I went on even though. Wouldn't it be the issue? __________________ Huey in the air, Spitfire in the hangar The last version of OpenBeta (all terrains) MFG Crosswind V2; Thrustmaster HOTAS Warthog; TrackIR 5 Link to comment Share on other sites More sharing options...
CHPL Posted June 23, 2022 Author Share Posted June 23, 2022 @jpuk No. You must have used the option in the radio menu to continue the mission. It is important that after the first cargo task Wolf 1 flies on to Tango Braco and all radio messages can be heard. When Wolf 1 flies to Tango Bravo and lands there, everything looks good. You land in the grass below the building in front of the guy with the yellow jacket. Does the HUMWW come the second time and you are asked to follow him? Then everything else has no effect on the mission. After you followed the vehicle to LZ2 (which unfortunately doesn't follow his instructions either) (windsock) and landed there the mission will continue after 1 to 2 minutes, no matter if the infantry gets stuck in the trees or not. I have enlarged the trigger zones a bit and transferred a new version to ED. It is important that after the first cargo task Wolf 1 flies on to Tango Braco and all radio messages are heard. Once again, even in the current variant of the mission there should be no problems if you hear Peter say "I see them coming" on the flight to LZ2.) After you land in LZ2, everything takes its course, no matter if the infantry comes or not. 1 Always happy landings ;) Link to comment Share on other sites More sharing options...
jpuk Posted July 2, 2022 Share Posted July 2, 2022 Finally I finished this mission with score 100. Wasn't easy at all for me, but a lot of time and fun. Thanks for your support. __________________ Huey in the air, Spitfire in the hangar The last version of OpenBeta (all terrains) MFG Crosswind V2; Thrustmaster HOTAS Warthog; TrackIR 5 Link to comment Share on other sites More sharing options...
CHPL Posted July 3, 2022 Author Share Posted July 3, 2022 I have to thank. The campaign is made for guys like you. For those who don't look for faults in others and accept challenges. Even if it takes several attempts to complete a mission, still appreciate that it not only took time, but also a development has taken place. 2 Always happy landings ;) Link to comment Share on other sites More sharing options...
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