davebert Posted August 26, 2019 Posted August 26, 2019 (edited) Can the F10 map be disabled completely or just down to "My A/C"? And the reason I ask is I wanted to put some triggers in when the AC get out of the action zone in a 3 way dogfight. Edited September 15, 2019 by davebert Title change
dark_wood Posted August 26, 2019 Posted August 26, 2019 Yes, in Mission Editor click on "CUSTOMIZE" tab (upper menu), then choose "MISSION OPTIONS". In the right side check "F10 View Options" and select "My A/C" or "Map Only" Or, you can select each plane and check the "HIDDEN ON MAP" option.
SUNTSAG Posted August 26, 2019 Posted August 26, 2019 Trigger zones don't show up on the in game F10 map anyway. Which is why I am confused regarding the question. If you mean hide the trigger zones on the mission builders screen then that can also be done as follows: Click the "TRIGGER ZONES LIST" icon Click "Hide all" Hope that helps. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
davebert Posted August 26, 2019 Author Posted August 26, 2019 Yes, in Mission Editor click on "CUSTOMIZE" tab (upper menu), then choose "MISSION OPTIONS". In the right side check "F10 View Options" and select "My A/C" or "Map Only" Or, you can select each plane and check the "HIDDEN ON MAP" option. Thanks for the info. Map Only is what I wanted but didn't have enough coffee when I was working on it. I set it to My A/C but without testing I wasn't sure if each player would only see their A/C.
davebert Posted August 26, 2019 Author Posted August 26, 2019 Trigger zones don't show up on the in game F10 map anyway. Which is why I am confused regarding the question. If you mean hide the trigger zones on the mission builders screen then that can also be done as follows: Click the "TRIGGER ZONES LIST" icon Click "Hide all" Hope that helps. I guess that is what happens when you leave the original title and then change your question. :P I was starting to make a dogfight mission with 3 players and was trying to figure out a way to have 3 factions instead of 2. While I was typing the question I thought I could just use 3 groups and that would be close enough for now with the group that was on the red team would just have to shoot their friend. I already figured out the answer to my original title by using 3 groups and when anybody leaves the preferred area of engagement (the trigger zone), a message would identify who left the area and also when they re-entered the area. Sorry for the confusion.
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