A101Wayz Posted October 1, 2019 Posted October 1, 2019 Is there a way to set/clear a server password from within a mission? Either by script or trigger? What I'm looking for is a way to set a password whenever a certain mission is running for testing. (We all know that there are numerous things in DCS that work flawlessly in SP, but in MP don't work at all) I'd like to be able to lock the server while running tests WITHOUT having to stop the server, change a config file and restart the server. Just simply run the mission and the server will lock... Wayz Out Intel Core i9 9900K | ASUS ROG Strix Z390E Gaming MB | G.Skill Ripjaws V 32gb DDR4-3200 | GeForce RTX 2080 Ti | Samsung 970 EVO Plus NVMe HTC Vive Pro VR | Logitech G x56 HOTAS | Logitech G PRO Pedals
Maverick87Shaka Posted October 2, 2019 Posted October 2, 2019 Is there a way to set/clear a server password from within a mission? Either by script or trigger? What I'm looking for is a way to set a password whenever a certain mission is running for testing. (We all know that there are numerous things in DCS that work flawlessly in SP, but in MP don't work at all) I'd like to be able to lock the server while running tests WITHOUT having to stop the server, change a config file and restart the server. Just simply run the mission and the server will lock... Server instances and network socket are built "outside" the mission context, actually just a step before the mission was loaded, so I think is pretty impossible change this settings inside a mission using a script. BTW, It's just my assumption. FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
A101Wayz Posted October 3, 2019 Author Posted October 3, 2019 Server instances and network socket are built "outside" the mission context, actually just a step before the mission was loaded, so I think is pretty impossible change this settings inside a mission using a script. BTW, It's just my assumption. That's kinda what I was thinking as well. Thanks. Wayz Out Intel Core i9 9900K | ASUS ROG Strix Z390E Gaming MB | G.Skill Ripjaws V 32gb DDR4-3200 | GeForce RTX 2080 Ti | Samsung 970 EVO Plus NVMe HTC Vive Pro VR | Logitech G x56 HOTAS | Logitech G PRO Pedals
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