RICK Posted October 28, 2007 Posted October 28, 2007 How makes "J10.skins"? And how choose my two SKINs in lockon.:book:
Airone Posted October 29, 2007 Posted October 29, 2007 to use multiple skins first give a name to the material you used for skinnig your plane for example "fuselage" then create a file named yourplanename.skins in your shapes folder in this file put that : models { lod = {"yourplanelomfile", 1000000}; collision = "yourplanecollisionfile"; } argument { argument = 70; skin { value = 0.0;<== First skin material = {"your material name", "Standart", "skinfile1.bmp"}; } skin { value = 0.1; <== second skin material = {"your material name", "Standart", "skinfile2.bmp"}; } } This is original explaination given by Icemaker on http://www.lockon-models.com Good luck and there are some examples in Bazar\world\shapes Erwan "Airone", JetESons Team Member AlphaJet Lover
RICK Posted October 29, 2007 Author Posted October 29, 2007 :pilotfly::pilotfly::pilotfly:thank you very much:thumbup:
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