BoneDust Posted October 31, 2019 Posted October 31, 2019 Wondering if anyone else has this issue. CCIP any GBU and they always land too long. Guessing around 150 - 200 feet from aim point. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
BoneDust Posted October 31, 2019 Author Posted October 31, 2019 (edited) I didn't report this as a bug; not yet. I wanted to see if others were experiencing the same issue. trk is too large to upload Edited October 31, 2019 by BoneDust Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
Nooch Posted November 3, 2019 Posted November 3, 2019 Are you dropping them with or without guidance? By default GBU release points are calculated a bit long but that's on purpose. That's for ensuring they would hit the target even after maneuvering and bleeding some energy. Now don't quote me on the exact terms here but I remember with the A-10C, in the weapon profiles we would switch to ballistic release point calculation when dropping them unguided. Otherwise they would always land long. As far as I know there is now way to do it currently in the Hornet. [sIGPIC][/sIGPIC]
BoneDust Posted November 3, 2019 Author Posted November 3, 2019 Are you dropping them with or without guidance? By default GBU release points are calculated a bit long but that's on purpose. That's for ensuring they would hit the target even after maneuvering and bleeding some energy. Now don't quote me on the exact terms here but I remember with the A-10C, in the weapon profiles we would switch to ballistic release point calculation when dropping them unguided. Otherwise they would always land long. As far as I know there is now way to do it currently in the Hornet. CCIP drops. If the release point is calculated a bit long then its not a bug. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
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