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Working on a couple fiction skins, how do i get rid of this number?


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Posted (edited)

Hey Folks,

 

Taking a break from the F-16 and after making the Dutch A-10 skin I for the first time ever found out that theres a buncha fictional skins included with the A-10 (Duh..yeah i know).

 

So i`ve been taking these and converting them to Aggressors (for myself, but if the interest is there i`ll release `m)

 

One of the skins still shows the default serial number on its nose, and i cant seem to get rid of it.. the lua only lists the skin files, no references to any serial number file but no clue how to get if off the skin.

 

Anyone have any ideas?:

 

krF4fvBT_o.jpg

 

And here are two that are almost done:

 

9SwRbYuS_o.jpg

 

f5vylmh4_o.jpg

Edited by m0j0NL

My skins: https://tiny.cc/m0j0NL

[sIGPIC][/sIGPIC]

Posted

Yup, i see it now, these lines have to be added:

 

{"A-10_Number", 0 ,"empty",true};

{"A-10_Number_Noze_F", 0 ,"empty",true};

{"A-10_Number_Noze_T", 0 ,"empty",true};

{"A-10_Number_Wheel", 0 ,"empty",true};

My skins: https://tiny.cc/m0j0NL

[sIGPIC][/sIGPIC]

  • 8 months later...
Posted

Thanks guys - you just saved me some hassle. :thumbup:

 

Question is, how does this auto-generated number work and would it be beneficial to work with it?

As opposed to us just drawing our own one in.

 

If, so, what's the colour code to match its' shade?

 

Thanks! :)

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