Habu_69 Posted December 3, 2019 Posted December 3, 2019 Anyone ever noticed that the label colors identifying allies and enemies are reversed? In labels.lua lines 205 ColorAlliesSide = {249, 69, 38} the color specified is red. Line 206 assigns blue {0, 82, 199} to ColorEnemiesSide. In the sim the labels do show blue for allies and red for enemies, of course, leading to the conclusion that the .lua code variables are incorrectly named.
LazyBoot Posted December 3, 2019 Posted December 3, 2019 From what I've seen, internally DCS calls red "allies" and blue "enemies"
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