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[FIXED with accumulative fatigue] upto 12Gs


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Posted (edited)

EFCS switch from auto to EFCS

 

Now if you turn the aircraft gently it pulls up to 11.9Gs, wings snap off at 12G

 

Not sure if its a bug or that's how the FM works.

Edited by LJQCN101
Posted (edited)

EFCS switches to a much simpler back up law without AOA and G feedback, which means will not limit your AOA and G. So you can actually pull more Gs.

 

The aircraft's structural damage limit is dependent on your gross weight and is usually in a 11-13G range. You're limited to 8G before M0.85 and 6G afterwards, due to preservation of service life span and safety margin.

Edited by LJQCN101

EFM / FCS developer, Deka Ironwork Simulations.

Posted

If that's the structual limit by design, it shouldn't magically break instantly when reaching it. Same common misconception about engines "max duration" for certain power settings in literally every sim. If the manual sais 10min max, it's already broken at 10:01 in the sim. Which is rubbish and unrealistic.

dcsdashie-hb-ed.jpg

 

Posted (edited)
If that's the structual limit by design, it shouldn't magically break instantly when reaching it. Same common misconception about engines "max duration" for certain power settings in literally every sim. If the manual sais 10min max, it's already broken at 10:01 in the sim. Which is rubbish and unrealistic.

 

That will be surely fine tuned. Also currently it do take some consideration of the time being in overload region and dependent on how much you pull.

 

We do have SME specialised in static tests of aircraft structures, so I think he can help us make it right.

Edited by LJQCN101

EFM / FCS developer, Deka Ironwork Simulations.

Posted
EFCS switches to a much simpler back up law without AOA and G feedback, which means will not limit your AOA and G. So you can actually pull more Gs.

 

The aircraft's structural damage limit is dependent on your gross weight and is usually in a 11-13G range. You're limited to 8G before M0.85 and 6G afterwards, due to preservation of service life span and safety margin.

 

 

Got it. Thanks

Posted (edited)

Implemented accumulative wing structural fatigue. See you in the next update.

While according to our SME in static test, wing will instantly break anyways when reaching some fixed load. That's not magic.

 

Note: Fatigue can only be repaired by a half for gaming purpose.

Edited by LJQCN101

EFM / FCS developer, Deka Ironwork Simulations.

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