tapi Posted December 25, 2019 Posted December 25, 2019 (edited) I tried this - SEE ATTACHMENTS DCS exported terrain (.srtm files), but TacView does not show custom textures for Normandy... I need to see at least towns, roads and railways... What I am missing? HLP, please. Edited December 25, 2019 by tapi Smoke me a kipper I'll be back for breakfast! (Ken Gatward before his solo Beaufighter mission 1943)See vid here HW: i7-12700K, 32 GB RAM, MB PRO Z690-A DDR4 , GTX 3080, LCD UltraWQHD (3440x1440) G-SYNC 120Hz,Tobii Eye Tracker 5, VKB Gunfighter III (KG12 WWII), MFG Crosswind, AuthentiKit Throttle & Trims, Windows 11 64-bit
OzDeaDMeaT Posted June 19, 2020 Posted June 19, 2020 Bump. I would also like to know how to use the DCS terrain textures and height map in Tacview CPU: i9-12900K @ 4.9Ghz M/B: MSI MEG z690 Ace RAM: 128GB Video Card: MSI RTX 4090 Suprim Liquid X VR: Varjo Aero
Glow Posted July 16, 2020 Posted July 16, 2020 I'm not sure how the exported terrain works. I'm into this topic too. I would like to have map for Persian Gulf similar to Flappie's Caucasus. To make raster maps for Tacview you can use Mapview. If you want to import textures you can cut and name it and then just drop to Tacview folder. If you want to have those textures calibrated properly to grid, use QGIS software. If you want to make a proper import, something like Flappie's Caucasus GeoTIFF... Well, that's a lot of work. Look there. A big part of that map was painted by hand, some elements was exported by scripts, etc.
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