flywaldair (Skynet dev.) Posted December 28, 2019 Posted December 28, 2019 Is there a way to set a take off time for a human player? Im aware there is a delay function where one is only able to board a plane after a given time. The times on my waypoints currently assume I take off as soon as the mission starts. I would like to have 5 minutes on ground so my flight can discuss the tactics and then take off. currently I just manually add 5 minutes to the planing TOT etc. This works but it would be great I cut offset all waypoint times by a given value Skynet: an Integrated Air Defence System for DCS. Download here! The best flying school in Switzerland mfgz.ch :music_whistling::music_whistling::pilotfly: Follow my flying adventures on YouTube:)
Pikey Posted December 30, 2019 Posted December 30, 2019 (edited) Plan it in Combat Flite instead, the routing plans in DCS ME are pretty iffy for timings, never seen AI keep to them. If you are workign with AI that is. If its the same mission I recommend letting it run through and recording the TOT for the AI. Elsewise, ignore it completely and set your own ToT and therefore take off slot. Depending on the module you can get a good TOT with an inbound leg that you can adjust speed on. Considering you want to do some planning, may as well do it right :) To answer your question better... run the mission as a dedicated server that starts 30 minutes earlier, in the mission, set the AI to do whatever it is you want them to do 30 minutes later. This allows you to join 30 minutes ahead and have a hope of meeting your take off slot. Edited December 30, 2019 by Pikey ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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