phant Posted August 12, 2022 Author Posted August 12, 2022 42 minuti fa, Mig Fulcrum ha scritto: Ma non ho capito una cosa, è parte del pacchetto free come la versione moderna o è un DLC che si paga? Free (salvo novità). Bye Phant
phant Posted January 5, 2024 Author Posted January 5, 2024 DCS: Marianas World War II To support the DCS: F6F Hellcat and other PTO aircraft and units coming to DCS, we have been adapting the current Marianas for the past year and into 2024. The map is based on painstakingly researched documents, photos, and accounts of the Mariana Islands in the summer of 1944, at the time of the Battle of the Marianas between the United States and Imperial Japan. This will be a free map that leverages our latest TDK for improved performance and realism. Bye Phant 2
phant Posted April 12, 2024 Author Posted April 12, 2024 WWII Pacific Development progress USS Enterprise (CV-6) Aircraft Carrier The big “E” is known as one of the most storied aircraft carriers of World War II. From its distinct structure to its bustling flight deck, we are meticulously crafting every detail to recreate the experience of being aboard this legendary vessel. Marianas WWII A substantial amount of work is also being made to the free DCS: Marianas WWII map. In addition, an array of other US Navy and Imperial Japanese surface warfare vessels and ground units are in progress too. Stay tuned for more details coming soon! Bye Phant
phant Posted February 8 Author Posted February 8 Pacific Theatre of Operations Announcement With the creation of the free modern-day Mariana Island map, we announced our intention to create a World War II scenario that covers the momentous Mariana Islands events of Summer 1944. In addition to an almost complete recreation of the map based on our latest map tools and years of historical research, we have also been creating AI air, land and sea units from the United States Navy and the Imperial Japanese armed forces for this period and location. This is in parallel with player-controlled aircraft such as the DCS: F6F Hellcat. As part of Operation Forager, these scenarios will provide the most important mission types of the era including the air-to-air, air-to-ground, and anti-ship spread over the battles for Saipan, Guam, Tinian, and The Battle of the Philippine Sea. Although we were able to use some of the elevation mesh from the modern-day version of the Marianas map, the vast majority was redone to account for the correct buildings, airfields, agriculture, roads and rails, ports and urban areas. We also retextured the entire map surface to improve quality and accuracy. Based on our experience with the modern-day version, we are carefully ensuring good performance too. Detailing the vast number of units for this theatre has extended the development period and hence the release of the Hellcat too. Bye Phant 1
waterman Posted February 8 Posted February 8 (edited) On 2/8/2025 at 11:43 AM, phant said: "roads and rails, ports and urban areas" Looks great and it looks like the Trains and Railways "have" been given some love worked on and included after all . Looks like a narrow gauge rail yard / sugar mill . Yes it is with steam Locomotives hauling sugar cane wagons that have been converted into the WW2 Supply Trains ! Nice one ED well done ! The picture of the Relic from WW2 looks like it was used to design the DCS Locomotive. Interesting hey ! " SAIPAN CH00 CH00 was an important supply means, particularly in the Aslito Airfield-Charan Kanoa-Garapan area" " 25 June 1944 - Aslito Airfield would hereafter be conducted under Island Command supervision. The little narrow-gauge railroad that ran from Charan Kanoa up to Aslito Airfield was put to good use, gasoline and bombs being carried on its tiny cars, pulled by a hastily repaired steam locomotive" Interesting hey ! Edited March 2 by waterman 1
phant Posted February 28 Author Posted February 28 (edited) Marianas 1944 Development Progress The free Marianas 1944 map currently in development will focus on the brutal battles between the United States and Japan for the islands of Saipan, Guam, and Tinian in the summer of 1944. This coincided with the Battle of the Philippine Sea that saw large-scale naval warfare between aircraft carrier task forces. World War II History and Key Battles The Mariana Islands became a flashpoint in 1944, and it shaped the outcome of the Pacific Theatre of Operations (PTO). Three major operations stand out: Battle of Saipan (15 June – 9 July 1944) Battle of Guam (21 July – 10 August 1944) Battle of Tinian (24 July – 1 August 1944) Each of these iconic battles, fought across rugged terrain in sweltering summer heat, showcased the evolving tactics of amphibious warfare combined with naval close air support. These battles changed the course of the war in the Pacific by establishing air bases within striking distance of Japan. While the modern Mariana Islands map features contemporary infrastructure, airfields, and urban centers, the DCS: Marianas 1944 map will present a significantly different depiction of these islands. Guam Today: It is one of the largest U.S. military bases in the Pacific, and it includes expansive naval and air force installations that cover much of the island. WWII Era: Small towns, villages, and relatively little infrastructure. Tinian Today: Sparsely populated and far removed from its former prominence in global history. WWII Era: An agricultural hub in the summer of 1944, it was later transformed into a crucial military staging area during the final stages of the war, including B-29 bombing missions over Japan. Saipan Today: A popular destination with golf courses, resort areas, and recreational facilities, it reflects a strong tourism industry. WWII Era: Dominated by plantations and small-scale settlements. Rota WWII Era & Today: Rota remains one of the lesser-developed islands in the chain, with minimal changes over the decades. Rota offers a quieter pace of life in the Marianas. Pagan Today: Largely uninhabited since a volcanic eruption in the 1980s, it is mostly untouched by modern development. WWII Era: Home to a local population and Japanese military presence. The goal of DCS: Marianas 1944 is to faithfully recreate the conditions that defined the battles of 1944. You can look forward to authentic period-based airfields, buildings, vegetation and agriculture, roads and rail lines. The 1944 version poses the unique challenges of older navigation technology, limited logistical support, and high-stakes amphibious operations. This WWII-era environment will offer an immersive glimpse into the intensity of the Pacific War. We look forward to sharing more details on DCS: Marianas 1944 as development continues. In the meantime, make sure you explore the free DCS: Marianas map, and stay tuned for future updates on this thrilling journey back in time. Bye Phant Edited February 28 by phant 1
phant Posted Friday at 10:33 PM Author Posted Friday at 10:33 PM Marianas WWII Development Progress Marianas 1944 and the smell of the Pacific blue is on the horizon! After months of meticulous island-hopping, our World-War-II rendition of the Mariana Islands has reached release-candidate status. 1944 Saipan, Tinian, Guam, and their sister islands now bristle with crushed-coral runways, Quonset camps, and shipwreck-strewn lagoons, ready for your Corsairs! We are progressing steadily and looking forward to releasing this free module very soon. Over the past quarter, we finalized the core terrain mesh, completed eleven wartime airfields based on survey data, and replaced modern infrastructure with heritage structures, including barracks, cane presses, and Shinto shrines. Vegetation density was recalibrated to 1940s agricultural patterns, and new shader compiling has shaved nearly 20% off GPU load in over-island dogfights. The free Marianas 1944 map is now feature-complete and internal testing is nearing completion. Currently, our artists are fine-tuning areas such as Ushi Point on Tinian and the Orote Peninsula based on 1944 field recordings, images, and footage. We are also working on mission content. Looking ahead, our next milestone is to lock the build and provide a release candidate to our internal and Closed Beta testers. We will then conduct large-scale multiplayer stress tests and deliver the map into Early Access. Stay tuned! Bye Phant 1 1
Recommended Posts