Rolds Posted January 10, 2020 Posted January 10, 2020 I wanted to have smoke and fire effects link to naval units that are moving, and the option is there in the mission editor, however when the mission is loaded the naval unit moves away but the smoke remains fixed in position. This would obviously be cool to have for example for a helicopter rescue at sea kind of mission in addition to many potential combat missions.
michelip Posted February 2, 2020 Posted February 2, 2020 Hi Rolds, Not sure if this will work, but perhaps you could create a small Moving Zone and have your ship unit enter it, then trigger a smoke & fire effect within that zone, e.g. with a unit damaged condition. Regards, Mich.
Rolds Posted February 2, 2020 Author Posted February 2, 2020 The smoke and fire would still be fixed to that zone, not attached to the ship.
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