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Posted

I wanted to have smoke and fire effects link to naval units that are moving, and the option is there in the mission editor, however when the mission is loaded the naval unit moves away but the smoke remains fixed in position.

 

 

 

This would obviously be cool to have for example for a helicopter rescue at sea kind of mission in addition to many potential combat missions.

  • 4 weeks later...
Posted

Hi Rolds,

Not sure if this will work, but perhaps you could create a small Moving Zone and have your ship unit enter it, then trigger a smoke & fire effect within that zone, e.g. with a unit damaged condition.

Regards,

Mich.

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