FireManDan Posted March 13, 2020 Posted March 13, 2020 Learning to use mission editor. I want infantry to spawn attacking a fob, when they are destroyed or say, 75% destroyed a 2nd to spawn. then 3rd, ect. I know it would probably be with triggers but.....yeah. Thanks!
Pikey Posted March 13, 2020 Posted March 13, 2020 With the ME you would have to create the replacement infantry groups beforehand, there isn't a native "Spawn" mechanism, just an appearance of spawning by activating a group that was previously marked as "Late activated". So create them in pairs, a live group called inf and late activated group called inf2 Create a trigger "REPETITIVE ACTION" Create the condition -- "group alive less than" < % and point at "inf" Create the action GROUP ACTIVATE "inf2" group. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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