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Posted

Learning to use mission editor. I want infantry to spawn attacking a fob, when they are destroyed or say, 75% destroyed a 2nd to spawn. then 3rd, ect. I know it would probably be with triggers but.....yeah.

 

 

Thanks!

Posted

With the ME you would have to create the replacement infantry groups beforehand, there isn't a native "Spawn" mechanism, just an appearance of spawning by activating a group that was previously marked as "Late activated".

 

 

So create them in pairs, a live group called inf and late activated group called inf2

Create a trigger "REPETITIVE ACTION"

Create the condition -- "group alive less than" < % and point at "inf"

 

Create the action GROUP ACTIVATE "inf2" group.

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SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

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