Phantom_Mark Posted March 13, 2020 Posted March 13, 2020 I have a couple of triggers..... One set to Part of Coalition Out Of Zone (which doesn't seem to work) and one set to Part of Coalition in Zone (which does seem to work) Out of the trigger zone sets the weapons safe on an AAA ZSU23 In the Zone sets the weapons hot. Going into the zone works perfectly, weapons go hot........when I leave the zone they don't go back to weapons hold tho ? Same as above but using Part of Group strings instead the triggers work as expected..... Is this a bug, or am I not using it correctly in this example maybe ? :joystick:
feefifofum Posted March 13, 2020 Posted March 13, 2020 PART OF COALITION OUT OF ZONE has a very broad reach, and once it "switches on" the entire coalition must all be IN the zone again for the condition to reset. Without seeing your .miz it there are a few possibilities as to the exact issue, but a better solution is to use PART OF COALITION IN ZONE to activate the unit, then ALL OF COALITION OUT OF ZONE to deactivate it. This way, the opposing coalition need only exit the unit's WEZ, rather than needing the whole coalition to enter and re-exit to reset the trigger each time. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Phantom_Mark Posted March 13, 2020 Author Posted March 13, 2020 I will have a bit more of a play and try a couple of bits you suggested thanks. :thumbup:
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