rwbishUP Posted March 24, 2020 Posted March 24, 2020 Was wondering if there was a way, to backtrack it's waypoints? I'm trying to set up an AI patrol vehicle which travels on road waypoints through a town. I would like to get the vehicle to follow the same wp back and forth through the town. I have tried the built in command to "go to waypoint", but on the return trip the vehicle heads straight off road through trees and houses. I figure there's a way with MIST or MOOSE but, I'm illiterate when it comes to programming. I know how to make MIST or MOOSE implement @ mission start but that's about it. But I'm slowly learning, thanks. AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
feefifofum Posted March 25, 2020 Posted March 25, 2020 Just make the whole route, back and forth, then have them repeat it. THE GEORGIAN WAR - OFFICIAL F-15C DLC
rwbishUP Posted March 25, 2020 Author Posted March 25, 2020 Just make the whole route, back and forth, then have them repeat it. :doh:Well, I asked on the Hoggit forum also. And got basically the same answer. Make the route adding return waypoints overlapping and add "go to wp". I was concentrating so much on using a .lua script that I completely didn't see the obvious, brain fart I guess. Thanks for the response AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
feefifofum Posted March 26, 2020 Posted March 26, 2020 No problem! Sometimes it's easy to forget. All of the scripting solutions exist because the built-in function is a relatively recent addition. The scripting stuff still offers some additional flexibility, if you have a more complex need in the future. :thumbup: THE GEORGIAN WAR - OFFICIAL F-15C DLC
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