Shimvolski Posted April 5, 2020 Posted April 5, 2020 I have not experienced a game crash in years. The game keeps crashing, here is what I am doing during the crash and what I have done so far to try to resolve to no avail. Flying A-10 mission and it keeps crashing about half way into mission in Caucasus map. I am en transit to waypoint just flying - not dropping weapons or engaging anything. So far I have repaired the game - I do not use mods. I have reverted my nvidia driver from the latest 445.75 back to 442.74. I have also have taken my 2070 super out of overclock mode. Here is my most recent crash log.dcs.log-20200405-001638.zip
ED Team BIGNEWY Posted April 6, 2020 ED Team Posted April 6, 2020 Thanks for the data, I was not able to reproduce the crash on my system using the replay. But it looks like a transport.dll crash # -------------- 20200405-001638 -------------- DCS/2.5.6.45915 (x86_64; Windows NT 10.0.18363) C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\Transport.dll # C0000005 ACCESS_VIOLATION at 382D6652 00:00000000 SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'James_K' OS-Version: 10.0.18363 () 0x300-0x1 0x0000000000056652 (Transport): wcColumn::destroyObjectOnPath + 0x52 0x00000000000493BB (Transport): RouteManager::clear + 0xE3B 0x000000000000B581 (edObjects): LandObjectDestroySignal::notifyDestroy + 0xC1 0x0000000000011CEF (edObjects): lLandObject::Degrade + 0x38F 0x000000000001C7C3 (Terrain): lStandartStructure::Degrade + 0x53 0x0000000000012B2E (edObjects): lLandObject::TakeDamage + 0x13E 0x000000000001D307 (Terrain): lStandartStructure::PostCollisionProcessing + 0x517 0x000000000073585E (DCS): dDispatcher::PostStart + 0x4891E 0x000000000073484B (DCS): dDispatcher::PostStart + 0x4790B 0x0000000000734F02 (DCS): dDispatcher::PostStart + 0x47FC2 0x00000000007351D8 (DCS): dDispatcher::PostStart + 0x48298 0x0000000000152D44 (WeaponBlocks): wVStartAutopilot::simulate + 0xC044 0x000000000002F872 (WeaponBlocks): wAGM154Autopilot::setLoftPowerK + 0x67F2 0x00000000000A87A0 (WeaponBlocks): wClusterStarter::simulate + 0x3C00 0x000000000001DD3A (blocksim): wSimulationSystem::simulate + 0x14A 0x000000000003451B (WeaponsBase): wAmmunition::simulate + 0x10B 0x00000000000DD74B (Weapons): wAmmunitionDecoy::spawnSnare + 0x7CB 0x00000000000E4251 (Weapons): wAmmunitionSelfHoming::simulate + 0x161 0x0000000000031E0A (WeaponsBase): wAmmunition::Class + 0x9A 0x0000000000003A64 (World): wSimTrace::CommandsTraceDiscreteIsOn + 0x4C4 0x0000000000003EED (World): wSimCalendar::DoActionsUntil + 0x1FD 0x00000000006DBC3F (DCS): woLA::loadNewInputLayout + 0x303B3F 0x00000000006ECEC3 (DCS): dDispatcher::InitDatabase + 0xDFF3 0x00000000006C3364 (DCS): woLA::loadNewInputLayout + 0x2EB264 0x00000000006C3729 (DCS): woLA::loadNewInputLayout + 0x2EB629 0x0000000001696BD3 (DCS): AmdPowerXpressRequestHighPerformance + 0xB19BCF 0x00000000008A01FE (DCS): uiAsyncNet::onGameStop + 0x67CCE 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14 0x000000000006CED1 (ntdll): RtlUserThreadStart + 0x21 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Shimvolski Posted April 6, 2020 Author Posted April 6, 2020 Update I was able to find a work around. I changed all the convoys speeds from 11kts down to 2knts. This prevented the crash but I still don’t know exactly what specifically was causing it.
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