Baitball Posted April 9, 2020 Posted April 9, 2020 I'm experiencing an odd issue with my TGP. My parameters are: TGP set to AG mode, weapons set to AG mode, CCRP mode selected, Master Arm on, Laser Code set, Laser on, SOI on TGP and TMS down to reset view to center. However, although doing this does show the TGP box on my HUD and pushing TMS up on the target does ground lock to the target I was pointing at, the box then continues to sit centered on the HUD and does not cage itself to the locked target on the ground. (Slewing from my locked target also does not move my TGP box on the HUD) I also see a steering cue with heading corrections at the top of my HUD heading tape that I never selected or want. This results in the lack of a pickle countdown on my HUD along with a wrong CCRP vertical steering line on the HUD (The pickle countdown and vertical steering line both seem to be slaved to whatever my heading steering cue seems to be pointed at, but I cannot get the aircraft to ignore this point) I'm obviously missing something here, what am I doing wrong?
Tholozor Posted April 9, 2020 Posted April 9, 2020 (edited) There is no SPI or Cursor Zero implemented in the aircraft at the moment, so slewing the TGP in CCRP is actually moving your waypoint. So, when you boresight the TGP (TMS Down), you've effectively taken your waypoint off the target, and it's now continuously floating in space where the TGP is looking. At that point you'll either have to re-enter the coordinates for that waypoint on the DED, or slew the waypoint back to the target area. Edited April 9, 2020 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Baitball Posted April 9, 2020 Author Posted April 9, 2020 There is no SPI or Cursor Zero implemented in the aircraft at the moment, so slewing the TGP in CCRP is actually moving your waypoint. So, when you boresight the TGP (TMS Down), you've effectively taken your waypoint off the target, and it's now continuously floating in space where the TGP is looking. At that point you'll either have to re-enter the coordinates for that waypoint on the DED, or slew the waypoint back to the target area. I think that was the issue. Thanks so much for the response!:thumbup:
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