bernardv Posted April 9, 2020 Posted April 9, 2020 I just realized why this map looks so flat and strange when you are close to the ground - the shadows are 'burnt in' the textures. This means that they don't match the position of the sun and look unnatural (ugly) most of the time. Any plans to make some improvements in this direction - make the terrain textures shadow free and project dynamic shadows on the terrain?
draconus Posted April 9, 2020 Posted April 9, 2020 Any screenshot? Afair there were some reports on the mountain peaks. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
aceviper Posted April 9, 2020 Posted April 9, 2020 I would say no to your questions. The map is finished and is fine.Try mustangs mod for better mesh detail. If ED did what you asked..they would get a hundred reports asking why FPS has got worse. Eveything is a trade off..better visuals==lower fps. Personally I like NTTR a lot and use the above mentioned mod to make it look better.
draconus Posted April 10, 2020 Posted April 10, 2020 Mesh detail? Afaik it's only texture pack. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
aceviper Posted April 10, 2020 Posted April 10, 2020 https://forums.eagle.ru/showthread.php?t=211165 Higher res mesh
draconus Posted April 10, 2020 Posted April 10, 2020 https://forums.eagle.ru/showthread.php?t=211165 Higher res mesh No info on mesh difference. Textures and visibility LODs only. Mesh could be only changed by devs in their map editor. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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