Tango3B Posted April 23, 2020 Posted April 23, 2020 I would like to give a little feedback on the new lofting mechanics of the SD-10. While clearly needing refinement I must say I am impressed how the missile behaves now when lofting is used the proper way. I did some PvP testing and saw the SD-10 already retains it's energy level very efficently during climb and cruise. The dive down on the intended target works ok but during this stage it seems to start yawing a bit too much bleeding precious energy. This needs improvement. But anyway, the dive maneuver giving the target very little time to react is a game changer. On the famous GS server I recently got 17(!!!) kills that way. Thanks, DEKA, these changes are very much aprreciated.:thumbup: Another thing. Concerning gun ammo I wonder if it is possible that we could get tracer-less ammunition for the JF-17. Would be nice and handy if you sneak up behind a bandit. If you are a lousy shot with the gun like me tracers are a really bad thing, you know.:D DEKA, please consider giving us the choice between different ammo types for the GSH-23.
shaHeen-1 Posted April 23, 2020 Posted April 23, 2020 I don't know if real Jeff uses invisible ammo. The gun seems intended for air-to-ground use more than air to air.
Tango3B Posted April 23, 2020 Author Posted April 23, 2020 I don't know if real Jeff uses invisible ammo. The gun seems intended for air-to-ground use more than air to air. I know but for the russian version of the GSH-23 there are certain ammo types without tracers. HE/HEI and AP/API have versions without tracers, for example. The problem is I absolutely do not know which ammo types the chinese/pakistani versions of the GSH-23 use. But there must be tracer-less ammo for obvious reasons...
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