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[REPORTED]Destroying bridge with vehicles triggers Transport.dll Crash


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Posted (edited)

Simple as the title, although through my testing this does not occur with all bridges - some smaller bridges don't cause the crash. Have a column of vehicles crossing the bridge and then hit it with something and knock it out. Game crashes almost immediately. Have done this in MP (track too long to upload) and reproduced in SP. Crash file uploaded via in-game upload tool but also included here for reference.

 

Also to note, despite the column of vehicles being spawned on the road - if you look at the vehicles before they get underway you can see that they are not sitting in the lane properly and do not inherit the heading of the road that they are sitting on.

dcs.log-20200426-210406.zip

BlowTheBridge.miz

Edited by Tiburtius
Typo

My Rig:

 

 

CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz.

Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD

DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD.

Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset.

 

 

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