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In the mission editor you can go to the Unit list and one of the columns will allow you to sort by which module an object came from.

 

Using the scripting engine you can also use getDesc() on a unit and one of the entries states where it was added for some objects. Most of these simply represent any unit that was added within Coremods or Mods. So you will see some listed with an entry that everyone would have anyway. For example:

 

["_origin"] = "WWII Armour and Technics"

 

https://github.com/mrSkortch/DCS-miscScripts/blob/master/ObjectDB/WW2%20Asset%20Pack/Ground%20Vehicles/ARTY%20v1_launcher.lua

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