Harlikwin Posted May 18, 2020 Posted May 18, 2020 i saw SD-10 doing scissor maneuver with his target and lost energy lol No this is super weird. Missile is coming in at target, target breaks, missile follows, coming in at 90 degrees ish. Then at the last second instead of hitting missile breaks 90 degrees and literally flies in formation with the target for a few seconds till it runs out of E. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin Posted May 18, 2020 Posted May 18, 2020 Not limited to SD-10 and explained in post #10 Interesting, I haven't seen it with any other missile. And honestly there was no terrain nearby so I can't imagine it was that. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Tiger-II Posted May 18, 2020 Posted May 18, 2020 I've seen some weird things with SD-10 since I started looking, but I'm sure it is DCS side rather than anything Deka are doing. It does mean however that missiles are missing when they shouldn't. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
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