nighthawk2174 Posted May 21, 2020 Posted May 21, 2020 Currently you can only fly the SC if a mission has that specific unit in the mission. Wouldn't it be a lot better to have it so when you load it you can select to use the SC if you have it? You just put down a carrier in the ME as per normal, but when you load in if you don't have the SC it will automatically switch it to the normal one. And if you have the SC you can choose which specific one you want to use all before loading into 3D. It just seems like a logical solution that a modern game would have/ should have.
Mars Exulte Posted May 21, 2020 Posted May 21, 2020 They don't have the same number of slots, for one. Any units in parking that aren't static would have to be deleted or spawned in a few at a time. They're completely separate units, same name aside, with completely different characteristics. You could do that to an extent with the OLD carrier and the updated one, because they were functionally identical (afaik). Not so in this case. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
nighthawk2174 Posted May 21, 2020 Author Posted May 21, 2020 This would more be for SP not MP. While yes static objects could be weird since the default carrier is the wrong size.
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