Florida120 Posted May 21, 2020 Posted May 21, 2020 (edited) Hi ED Team, i noticed a bug where i was flying with a flight of 1 Player(me) and 3 AIs (exelent). I was going in on the Super Carrier for a landing whith worke quite fine but once I toched down the AI behind me waved of since I wasent out of the way in time. That led to the AI going around and coming too close to the 4th(they were around 0.2 - 0.4 miles apart on final which led the LSO to call a Wave off. But now both Waved off and went around for another try were the same thing happend(I speeded up the game they did thes 6 times than i quit). Aperently since they were too close they both waved of on the same call insted of only the guy in the back. I hope my discription was detailed enough. If not pls let me know and ill try to provide video or sth. similar. MkG Florida120 Edited June 2, 2020 by Florida120
VirusAM Posted May 22, 2020 Posted May 22, 2020 They were in your same flight? Did you use "Kiss OFF Flight" radio command at the break? R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Florida120 Posted May 22, 2020 Author Posted May 22, 2020 (edited) TacView This is the coresponding TavView File. As for the Track file ill try and reproduce the error to get one. And yes i used Kiss OfTacview-20200522-001115-DCS-Huey.zip Edited May 23, 2020 by Florida120
Florida120 Posted May 23, 2020 Author Posted May 23, 2020 I managed to reproduce the bug on my first try. The trk File as well as tacview are included hereTacview-20200523-030823-DCS.zipInfinite Go Arounds.trk
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