Kazansky222 Posted May 22, 2020 Posted May 22, 2020 I was wondering what kind of time frame we could we looking at for a MP fix for Magic INS for the Phoenix Missile. It is the last "fox 3" in the game to feature magic ins, while also being the longest range air to air weapon further increasing the need for a fix. Also what are the plans like for adding in dropped track functionality to the WCS to send/not send pit-bull command to the "fox 3" Phoenix enroute to target? For MP specifically, not Single player. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
IronMike Posted May 24, 2020 Posted May 24, 2020 AWG-9 active commands will be implemented. We're currently working with ED to get the fixes in, cannot give an ETA yet though. Thank you for your kind patience. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Recommended Posts