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Request an option for Server admins to hide the location (including aircraft type, name and tail number etc) where players have spawned.

This will allow servers to "hide" the spawn locations of players from other players on the server, and will preserve operational intelligence.

 

The problem is that you need to see who spawns where on your side. With no F10 information, no icons and no centralized multiplayer communication system, you will have no idea where the action is, or if there is any at all.

 

DCS multiplayer needs a major revision to its basic systems. The current multiplayer is geared towards a couple of buddies that want to play together through a mission - not true large number “multiplayer” persistent world.

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

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