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Posted

It would be great if it were possible for players to communicate with AI wingmen using radio silence signalling.

 

For example, the player can give a "Radio Silence" command to his wing.

Then the AI wing would follow the directions of the player only through physical signals, when the AI are in visual range.

 

From the P-40 pilot's flight manual, some examples of communicating with radio silence are:

 

- Assembly -> Rocking of wings

- Open up or loosen formation -> Fishtail (use the rudder only)

- Echelon left -> dipping the left wing

- Echelon right -> dipping the right wing

- Attention! Expect a rapid maneuver -> rapid fluttering of the ailerons

- Landing -> pumping of the elevators

- Switch to full tank of gas -> rotating the wrist as though turning a selector valve.

 

I also recall a video of a CR-32 pilot pointing down, to indicate a strafing run.

 

It may be difficult to take into account the multitudes of practices used by various countries, eras, etc.

 

So maybe there could be a list of AI actions, and a list of signals, and in the mission setup there would be a way to link one to the other.

Posted

To accompany this suggestion, it would also be great if enemy AI could also be dynamic enough that depending on some probability calculated by distance, and amount of radio communication, the AI could be warned of the player's wing's presence.

 

This may affect wwii AI or AI with no radar or radars pointing in the wrong direction or obstructed.

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