F1GHTS-ON Posted July 6, 2020 Posted July 6, 2020 As much as I love Heatblur's F-14, one drawback is that when you are hit, 99% of time it is fatal and you enter the blackout spin to doom. Today in MP I took a hit but had the great satisfaction of fighting with a damaged engine etc to get her back to the boat. I needed emerg Gear down and emerg hook down (first time used) and by mistake, blew the canopy. - all adding to a very enjoyable immersion into the game. After several passes I finally trapped, shut down (no NWS) and got the ground crew to "repair". Aircraft was repaired, and I reset the gear & Hook levers to normal. But hook remained down, NW Steering was not able to be engaged and canopy remained missing (even though as part of the post repair start up, Jester reported "closing canopy"). Solution was just to respawn in another jet, but I suspect this missing repair is a bug? (With so much to interact with in cockpit, I would LOVE to have more failures when hit rather than the normal loss of wing & spin...) Thank you
WelshZeCorgi Posted July 6, 2020 Posted July 6, 2020 I had similarly weird behavior in multiplayer. When I joined an f14 in midflight as a RIO, his flaps deployed uncommanded and jammed. We flew to a nearby friendly airfield to repair it but for some reason, while he would get the acknowledgment for repair, the repairs never came. In an effort to try and "damage" the aircraft to provoke a repair, I ejected, just me, leaving the pilot in the tomcat. He did get repaired, but that completely broke the aircraft. He couldn't start up the engines, none of the buttons worked and when I joined the RIO seat again post-repair, the entire cockpit was unrendered, missing the ejection seat as well.
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