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Posted

Hello.

 

It would be very nice to have this in the mission editor.

 

When a helicopter embarks troops, the troops are in an empty room. They are not dead or deactivated. The "Group outside the zone" trigger also does not work.

 

If there are troops in the helicopter and the helicopter is shot down or crashes, the troops are not dead, they are in the cache somewhere. You can't even trigger that they're dead now.

 

It would give the mission builders a lot of new opportunities and make the whole thing very enjoyable.

 

I really hope you can add something like that. After all, troop transportation is a very important thing for rotary wing aircraft.

 

Many thanks.

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Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D / OH 58D / CH-47F  Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis  / F-16C / F-15E / F-4E 

Maps: Nevada / Persian Gulf / Normandie 2.0 / Syria / South Atlantic / Sina / Cold War Germany  WWII: Spitfire / WWII Assets Pack  Tech.: Combined Arms / NS430 / Supercarrier    

Waiting for:  BO-105 / G.91R / Tornado IDS / Eurofighter

Posted

Currently, if you're willing to use MIST and the CTLD script, then as long as the bird survives the crash and the pilot remains conscious, the troops can still be deployed.

 

But I do agree, it would be nice if the above feature was included in the game.

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