Rmnsvn Posted July 20, 2020 Posted July 20, 2020 (edited) Aim 7 launched from hornet doesn't want to pull any significant G after burn is completed. See the attached track. Guidance isn't broken, missiles track target, just won't maneuver. The last one shot from 4 miles pulls 25G without any problem as the burn was not completed. Is this normal behaviour? There was a report about terminal maneuvering of AIM 7 before but it never got [reported]. Thanks for input.Aim7.trk Edited July 20, 2020 by Rmnsvn
SgtPappy Posted August 5, 2020 Posted August 5, 2020 (edited) I noticed as well that this has not been reported yet. However, I do know the close range lofting (where an AIM-7 will fly over the bandit) has been reported and maybe they are related bugs. Can someone from the dev team confirm this? I had only realized yesterday after looking through one of the few MP tracks that more or less reflected my aircraft inputs correctly that my opponent neither dropped chaff nor broke into the beam and trashed both my AIM-7's which should have easily connected which lead to me getting shot down instead. Tracks attached from SP testing since MP track is hours long. During the testing, I even managed to keep the steering dot for my own missile in the ASE the whole time. These missiles are currently a non-threat. In addition, I do not know if the AIM-7F has loft logic but it is currently lofting like the AIM-7M and MH. EDIT: I just tried and easily dodged an AIM-7 while it was still burning. It still pulls 12+ G but something is off with its navigation because it is comically easy to trash. It appears I pulled a 5 G turn left (with drop tanks on) and it completely missed when launched at 5 nm. By comparison the, R-27R hit me everytime even when I was faster and I had dropped bags. Tracks attached.AIM-7F low G bug.trkAIM-7MH low G bug.trkAIM-7MH close shot - wrong maneuvering.trkR-27R close shot.trk Edited August 5, 2020 by SgtPappy EDIT: more evidence as written above.
gavagai Posted August 20, 2020 Posted August 20, 2020 The AIM-7 (any type) is so bad you're better off leaving the fuselage rails empty. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
SgtPappy Posted August 21, 2020 Posted August 21, 2020 There has been an improvement with the last patch actually. The same lazy 4G rolls don't work anymore at less than 12 nm launch. Is it easy to dodge in general? Yes but you have to work for it now as it should be. This is what makes the 1980s fun!
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