Bearskin Posted August 24, 2020 Posted August 24, 2020 Another poster has been putting a bottle neck calculator in a few upgrade threads, so I gave it a go and @ 1440P it says my 3770k is bottle necking my 2080 14% and at 4K it is 7%. So I am trying to figure out if the Rift res can be equated to 1440P or 4K. Z790, 13700K, RTX4080, 32 gig RAM, Warthog, WarBRD base , Virpil Pedals, Pico 4
Bearskin Posted August 28, 2020 Author Posted August 28, 2020 Let me try this again so I don't sound like a complete idiot, I only play games in VR, DCS, ACC, Elite Dangerous AMS2, I don't play any games on my monitor anymore. So I did the bottleneck calculator and I have also watched 2 benchmarking videos of a 10700K vs a 3770K with a 1080ti. At 1080P the difference is huge in FPS because of the 3770K bottlenecking the 1080ti but at 4K the difference is minimal because of the 1080ti bottlenecking the 10700K, the 10700K @ 4k is 73FPS and the 3770K @ 4K is 71 FPS. So playing in VR, and if VR is more resource hungry than 4K, then if I upgrade to a 9th or 10th gen intel then my VR experience would be around the same because the 2080 will be bottlenecking the 9th-10th gen CPU and bringing it down to the FPS level of my 3770K. Just to add my VR experience is spot on in all the games I play, a steady 45 FPS in DCS in high populated servers, 90 FPS constant on AMS 2, I am just trying to justify if a upgrade is actually worth it if I only play games in VR. Am I right in thinking this or am I way off the mark ? Z790, 13700K, RTX4080, 32 gig RAM, Warthog, WarBRD base , Virpil Pedals, Pico 4
twistking Posted August 28, 2020 Posted August 28, 2020 [...] I am trying to figure out if the Rift res can be equated to 1440P or 4K. I would say, that doesn't even matter, because any generic bottleneck calculator will not be that useful for dcs in general. Even without that calculator, it's pretty safe to say, that in some situations dcs performance will be limited by your cpu - everyone who claims to tell you how often and how much precisely is a liar, i suspect;) Best way is to monitor hardware utilization while playing in dcs and draw conclusion from that. Check if you get decent GPU utilization f.e. From what i have gathered, nobody can run dcs at constant 90 fps on max details with any headset, so chances are very high that you'll still be stuck at 45 fps after the update. Think of the 45 fps like a barrier you need to push through to over 90 constant, or you'll always fall back to 45. Maybe your system is capable of 60fps uncapped - it still runs at 45. Get 10% more performance and you'll end up at 66fps uncapped - back to 45! 20% more performance? Still 45... 30% performance boost? You guessed it: 45fps. This is a generalization of course, but you get the point... My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
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