GTengineer Posted September 2, 2008 Posted September 2, 2008 DArt, would it be possible to allow for the map to be zoomed out farther than right now? No rush, but I think it would make it easier to work on a larger scale mission across map. Thank. Q6600 @ 3.8GHz, 8GB DDR2-1000, 8800GT 512MB, Vista x64, TrackIR4
DArt Posted September 2, 2008 Author Posted September 2, 2008 You are right. Actually, you can zoom the current map and change the map set (see combobox on the right of the map with Default and detailled). I have made some optimisation for the map for faster display and add a new set of map called "Large" that display all the theater on the screen! (not yet available in nightly, just on svn). :D It will available in few days (in the next nightly version)... 1 [ https://www.lotatc.com ]
GTengineer Posted September 2, 2008 Posted September 2, 2008 Great! Looking forward to it. Q6600 @ 3.8GHz, 8GB DDR2-1000, 8800GT 512MB, Vista x64, TrackIR4
X_Man Posted September 2, 2008 Posted September 2, 2008 No, it is due to land/take off from aircraft carrier, that is not currently supported by LOME ( I am currently working to fix it ;) ) Thanks :)
X_Man Posted September 7, 2008 Posted September 7, 2008 Dart - Can you look at how LOME works with SAM sites? The sites that I import into LOME break when I export them back into Lock On. Thanks
DArt Posted September 7, 2008 Author Posted September 7, 2008 I found a bug with all vehicules (including SAM site) 2 days ago. It was fixed. Can you try it with last nightly please? I think it could fix it. In this nightly, lot of bug fixed on export and different waypoint for planes/ship/vehicules. Thanks for the reporting! [ https://www.lotatc.com ]
X_Man Posted September 7, 2008 Posted September 7, 2008 Dart - great work by the way - thanks for not giving up. OK here is another issue: Below shows a SAM site created in Lock On that I want to import into LOME This shows the same SAM site exported from LOME into Lock On Issues: 1. Only the radar units are imported back into LOME. 2. Skill level changes to Average 2
DArt Posted September 8, 2008 Author Posted September 8, 2008 Ok, I will test (and fix) it asap I hope ;) Thanks for the report with images, it is very clear to understand the problem. 1 [ https://www.lotatc.com ]
X_Man Posted September 8, 2008 Posted September 8, 2008 ...and thank you for your dedication to this project! :)
DArt Posted September 9, 2008 Author Posted September 9, 2008 Ok, I fix the sam import problem ;) on the last nightly! My only problem is to display correctly in LOME and to move each unit separatly. I would fix it in the future... But you can import/export them correctly, only modification could make error. [ https://www.lotatc.com ]
X_Man Posted September 13, 2008 Posted September 13, 2008 (edited) Dart! The SAMs are working now - prefectly. The actual start time of objects doesn't have seconds. Let me explain: I love LOME and all the functionality you have given it. However, there are a few things LMR can do that LOME can not. Randomized gamestart is easier to set in LMR: Just set a group to start 1 sec after game start time and the group will start some time with a pre set window (up to 23 hours). You can also set groups to appear at the begining of a game or not by tweaking the minutes. My goal is to use both utilities unless you can build the functionality of LMR into LOME - which would be great! Edited September 13, 2008 by X_Man
DArt Posted September 15, 2008 Author Posted September 15, 2008 I don't understand... :) As you see in your screenshot, you can set second at start time??? On the parameters, I am agree that we do not see seconds, but it is only at display, inside LOME, the additional second is managed... For the randomization, LOME can do all you said now ;) [ https://www.lotatc.com ]
joker62 Posted September 15, 2008 Posted September 15, 2008 DArt, please where can I find the link for lastest version (even beta) of LOME? THANKS A LOT FOR THIS EDITOR.
DArt Posted September 15, 2008 Author Posted September 15, 2008 The latest beta version is always accessible here : http://lome.dartsite.org/wiki/index.php?title=Nightly_version Check the version number and/or the date to be informed about update! ;) [ https://www.lotatc.com ]
joker62 Posted September 15, 2008 Posted September 15, 2008 The latest beta version is always accessible here : http://lome.dartsite.org/wiki/index.php?title=Nightly_version Check the version number and/or the date to be informed about update! ;) THANK YOU
X_Man Posted September 15, 2008 Posted September 15, 2008 Thanks for your patience with me Dart - what I am trying to do is randomize all my flights within a time window. Example: If I have 100 AI AirGroups (50 RED and 50 BLUE). How do I make them all start at random times between my mission start time (07:00 and 23:00) for example?
DArt Posted September 16, 2008 Author Posted September 16, 2008 Ok, I understand now :D You can do that with LOME. Create an AI group, then set duplication to 50. Set random start time between 7:00 and 23:00 and it should work ;) [ https://www.lotatc.com ]
X_Man Posted September 16, 2008 Posted September 16, 2008 Wow! Dude! it works! Dart! So when I set start time to xx:xx and randomize to yy:yy, and duplication to zz, it will create zz flights randomized just like I want! GREAT JOB! This is a wonder for online co-op mission builders.
DArt Posted September 17, 2008 Author Posted September 17, 2008 Wow! Dude! it works! Dart! So when I set start time to xx:xx and randomize to yy:yy, and duplication to zz, it will create zz flights randomized just like I want! GREAT JOB! This is a wonder for online co-op mission builders. :thumbup: Happy to know that LOME is used and appreciated!;) 1 [ https://www.lotatc.com ]
GTengineer Posted September 17, 2008 Posted September 17, 2008 :thumbup: Happy to know that LOME is used and appreciated!;) ABSOLUTELY man! I have been flying nothing but LOME randomized mission since I discovered your tool. It has brought new life into this sim for me. Keep up the good work. Q6600 @ 3.8GHz, 8GB DDR2-1000, 8800GT 512MB, Vista x64, TrackIR4
Case Posted October 3, 2008 Posted October 3, 2008 Quick question. The manual on the LOME website says that the program also runs on Linux, by running the python scripts. As far as I can tell, these are not included in the nightly zip files. Where can I get these so I can run the program on Linux? Thanks in advance. There are only 10 types of people in the world: Those who understand binary, and those who don't.
DArt Posted October 5, 2008 Author Posted October 5, 2008 You are right, LOME can be launch under Linux and Mac too and the nightly is only for Windows. If you want to get it under Linux, you can follow the guide on http://lome.dartsite.org/wiki/index.php?title=How_to_get_it However, if you do not want to use subversion and you just want a simple tar.gz file with all inside, I can generate a nighlty for Linux version, just ask me ;) [ https://www.lotatc.com ]
Crayola Posted October 15, 2008 Posted October 15, 2008 I cant import/export.. It says i need a "LockOn DLL mom.dll" file for it to import/export... Whats up with that... I uninstalled lockon and reinstalled it and its still not there... any help would be appreciated
DArt Posted October 15, 2008 Author Posted October 15, 2008 I cant import/export.. It says i need a "LockOn DLL mom.dll" file for it to import/export... Whats up with that... I uninstalled lockon and reinstalled it and its still not there... any help would be appreciated Have you set the correct path for lockon in LOME? Use the menu Options ->preferences and set the path for LO. Then restart LOME and it must be working.;) 1 [ https://www.lotatc.com ]
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