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Posted (edited)

Hey guys,

 

my request is adressed to the more experienced and enthusiastic modders and coders around here.

You may know that there are two textures on the caucasus map which fill the most of it: "noise_1" and "snownoise", while its depending on the terrain height which of these both textures is visible. From a predefined altitude on and above, "snownoise" is blended in and replaces "noise_1". Thats how it is now and the prinicple is simple. But unfortunately this also means that the texture, which can be found around sealevel AND on mountains from several hundred meters height is the same, which is kinda unrealistic.

So I would like to squeeze another texture between them to create a more gradual transition. That means from a specific altitude on a new texture replaces "noise_1" and from another and higher altitude "snownoise" replaces the new texture. I snooped in some LUAs but I dont know enough about coding to know how to do this or if its even possible.

My question is, is it possible and if yes, how can I do this?

 

Thanks in advance.

Edited by PicksKing

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