Zoltar Posted March 29, 2008 Posted March 29, 2008 Hello All, I am facing a perticular issue locking the TORs or any targets if they are hidden in cluster of buildings...not that i can't identify them, but the AGM target designator jumps to the buildings and locks them instead of the vehicle or SAM...its really hard to control this thing. Its perticularly an issue with D (long range IR) versions. Please help. Zoltar
3Sqn_Fudd Posted March 30, 2008 Posted March 30, 2008 Zoltar... Best advice is to not try to target the Tor (etc) directly... Usually the seeker just goes for what it wants in this scenario. Thus, try setting the seeker head 30 meters or so from the Tor and let the seeker "grab" the Tor. In the end, the firing lane you're firing in may not be conducive to the launch. Extend, offset 20 degrees or so, and find a better lane. http://3sqn.com/forum/ Here's to 1.13 -- > http://www.youtube.com/watch?v=h0488djMDBU
tflash Posted March 30, 2008 Posted March 30, 2008 Meet the realities of urban warfare ... I posted some misisons once on Lockonfiles where you do a city chase with the A-10A. The goal is NOT to destroy buildings and limit collateral damage!CityChase2.zip [sIGPIC][/sIGPIC]
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