Kerberos Posted October 3, 2020 Posted October 3, 2020 This problem only occurs in VR. I am using the original Oculus Rift. Any 3D world position that is projected to the HMCS is not quite correct. It is only correct when you are looking directly at the point but if you look slightly to the side, it will shift. Turning the head from left to right will move the point up and down. Turning your head up and down will move the point from left to right (in screen space). The problem becomes more obvious when the plane is banking a little bit. In the attached comparison image you can see that the position of the waypoint "whale" (in the weapons training instant mission on nevada) appears to be at different locations depending on where you look.
Wrench Posted October 3, 2020 Posted October 3, 2020 Seconded. I came here to make sure this was reported. I can provide further examples if needed. Carrier Script.
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