mwd2 Posted April 3, 2013 Posted April 3, 2013 Please post your comments about performen (FPS drop, etc. pp) und unit setup (different units, more or less units, etc. pp.) here. If you have special wishes for a battle senario, let us know...... Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
Ike4fin Posted April 3, 2013 Posted April 3, 2013 I think MLRS should be removed because its known to cause FPS drop. Balance wise the red SAM(tunguska) seems terrible compared to roland(looking at tacview). Switch to SA-8/15(for both sides)? Otherwise it seems good as long as player numbers are even. aka [82nd]Ike
jj_pt Posted April 3, 2013 Posted April 3, 2013 Hello, first of all, let me thank you for allow me to join this mission. I enjoy this kind of missions where we have "a lot" of human fighting together or against each other. About the mission itself: It didn't go very well on my side. I crashed or got shot down at least 4 times, and had 2 mishaps when taxiing to the runway. If this was not enough, I show down one of our Air-Defenses units by mistake. On the first attack run, there were also some technical malfunctions, probably due to the technicians loading the wrong pod... So I was able to see the targets at night but unable to shoot the Kh-58U. The base commander is not pleased... [sIGPIC]http://www.digitalcombatsimulator.com/images/userbars/A-10C_UserBar_01.gif[/sIGPIC]
jj_pt Posted April 3, 2013 Posted April 3, 2013 I did have some very low FPS at times, with an average of around 22 in SUKHUMI - BABUSHARA (UGSS) airfield. I'm not sure if the rain and snow effects contributed to the problem. What I think can be improved: * Comms between the pilots. Some pilots just give unnecessary information on the radio. It get tiring on long missions. This is something that gets better with time. * The briefing and debriefing should be much more extensive. I can not recommend this enough. If I go flying somewhere, I need all the details on the mission, including procedures used by all pilots in the flight, altitude profiles for NAV and attack runs, minimum or maximum engagement altitude, threats to be encountered and their limitations against our aircraft. * Disable the outside views. It's to tempting to have a look. * Pilots should take good attention to the ATC. Everyone was taking from from the opposite direction! Best regards, JJ [sIGPIC]http://www.digitalcombatsimulator.com/images/userbars/A-10C_UserBar_01.gif[/sIGPIC]
mwd2 Posted April 4, 2013 Author Posted April 4, 2013 I think MLRS should be removed because its known to cause FPS drop. but they are a lot of fun, if you see all the red dots flying from the battery down to the enemy line - but yes we can remove them .... :hmm: * Comms between the pilots. Some pilots just give unnecessary information on the radio. It get tiring on long missions. This is something that gets better with time. each mission is 2hrs long....so not a real long mission! But yes it is possible to get boring if you still got shut down. About the communication, this part need training and communication, most of the guys are not realtime pilots! * Disable the outside views. It's to tempting to have a look. should be de-activated - need to test again! * Pilots should take good attention to the ATC. Everyone was taking from the opposite direction! again talk to each other, we have no real ATC, or someone need to take over the role... Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
mwd2 Posted April 4, 2013 Author Posted April 4, 2013 * The briefing and debriefing should be much more extensive. I can not recommend this enough. If I go flying somewhere, I need all the details on the mission, including procedures used by all pilots in the flight, altitude profiles for NAV and attack runs, minimum or maximum engagement altitude, threats to be encountered and their limitations against our aircraft. The briefing is up during the week, if you have question, just ask. For SOP, it is hard to setup a SOP about with new guys and old guys without comms during the week flight, altitude profiles for NAV and attack runs, minimum or maximum engagement altitude, threats to be encountered and their limitations against our aircraft. if you just come on TS 15min. before the mission starts and just fly - again communication is a key factor in each game. Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
D4n Posted April 6, 2013 Posted April 6, 2013 I have no MLRS fps problems/drops at all (maybe due to my specs [i7 2600k, GTX 570, 8 GB RAM], I don't know what JJ has though), only thing was the bug that my instrument had error at some point "max. angle of attack" instrument. Serversetting "random system failure" was apparenty turned on... :/ DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
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