rayrayblues Posted November 2, 2020 Posted November 2, 2020 When using late activation, how long is the delay? How late is late? SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
MK-82_1_EACH Posted November 2, 2020 Posted November 2, 2020 Activation is based on conditions or criteria in the trigger rules in the mission Mission Editor. Late activation just means that the group won't be alive at mission start. You need to define when to activate via trigger. In a nutshell activation can be triggered by different options in conditions criteria of the trigger rules. You also can start via start time if you want something later than Mission Start Time. There are also triggered actions for units that can be uncontrolled. It really depends on what you want to do or scenario you want to achieve. The manual has descriptions for all of these items. Also you can use scripts that can take some of the tedious tasks of using the Mission Editor.
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