EasyEB Posted November 13, 2020 Posted November 13, 2020 So when an AI is attacking another unit, if the target unit dies, or for some other reason the attack is aborted or never carried out in the first place because reasons the the AI plane will resume its previous situation. Is there anyway to catch that event? I’d like a message sent to the player reading ”attack aborted” or something along those lines. The player is giving attack orders, and some feedback from the AI would be great soplayers don’t hang around waiting for an attack that never comes.
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