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EasyEB

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Everything posted by EasyEB

  1. That’s not going to happen. We’ve been asking for an interim solution or fixing of the old FLIR for years. They’re not going to do it now. It’ll be available for the other modules when ED feel like it. The only thing we can do is let them know that it is a feature that is desperately needed and hopefully it will be available sooner rather than later.
  2. No, the F/A-18, F-16 and A-10C are still on the old system too.
  3. Ok, so you're telling me these two are the same FLIR systems only tweaks to gain and contrast are neccessary? You locked the thread for this topic for the specific aircraft (A-10C II), should I start a new topic in that forum section or does this cover it?
  4. It’s not just reversed polarity. The new system is not implemented at all on the jets.
  5. I’m not seeing the new FLIR tech after the update. You guys got it working?
  6. I've started getting this message alot all of a sudden. How was this "resolved"?
  7. Open the GBU-38 model in model viewer and change the animation args.
  8. When controlling the AI through scripting or waypoint settings it is possible to make them use a specific kind of missile. The problem is the wingman comms menu that won’t go into which specific kind of missile you want your wingman to use. I put some effort into making a custom menu for controlling AI aircraft in a mission I made and made it possible to select which specific unit within a group to engage with which specific weapon. It makes for some great simultaneous attacks with the ai.
  9. I have noticed a problem with getting AI A-10 aircraft to fly to the tanker and refuel. They follow the tankers track but at a much lower altitude and never climb to connect to the tanker. I have also noticed that AI A-10 have problem connecting to the tanker when the tanker is in a turn. They will fly inches off the boom and only connect once the tanker levels out. Track attached of the rejoin problem. A10C_AI_Refueling_problem.trk
  10. They are referencing an upcoming A-10 upgrade which has nothing to do with celebratory paint schemes but is often wrongfully presented in that way.
  11. In real A-10: yes. In DCS A-10: no.
  12. So plan it? What’s the point of a wishlist section if nothing but what is already planned will make it in?
  13. This problem was introduced after the new clouds.
  14. Let me know if you want to use my nose art.
  15. It is obviously lighting related. In this track there are two groups of three vehicles, one group is placed in the shadow, the other is not in the shadow. Observe the visibility and effect of FLIR when I switch between the two groups in the TGP. There are also two groups of one vehicle each driving past the stationary groups. Observe the vehicle dust. The dust from the vehicle driving in the shadow appears to be glowing, just as it is when observing it with your "eyes" since neither shadow nor terrain shadows affect vehicle dust. A10C_TGP_problem.trk
  16. I’ve got the same issue. I would love to see this fixed before the summer break.
  17. It seems to be related to cloud shadows. When a unit is in a cloud/terrain shadow it is much harder to spot it, but if it is not in a shadow it looks like it used to do before this patch.
  18. Yeah I'm seeing this too. FLIR is next to useless now. Again.
  19. There's a problem when AI fires APKWS. The rocket slowly falls out of the tube and drops to the ground. Track attached. AI_APKWS_Problem.trk
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