JayRoc Posted December 8, 2020 Posted December 8, 2020 (edited) Both Cards running OC. AMD@2100 RAM + 115% Powertarget | Adrenalin 20.12.1 Nvidia@1920GPU + 370W | 457.51 Benched with standart VR settings and DCS SuperSampling 1.0 The new driver gets rid of a lot of studdering and is absolutely recomended. Edited December 11, 2020 by JayRoc Added 1 FC3 | F-14A/B | F-16C | SA342 R5 5600X | 32GB | RX 6800XT | TM Cougar | T-Rudder mk.IV | HP Reverb G2 Thrustmaster Cougar Throttle USB standalone MOD
Sandman1330 Posted December 10, 2020 Posted December 10, 2020 Between your tests and those of Aurelius, it seems the AMD cards are the way to go with DCS right now. I wonder if it’s due to AMDs rasterization focus or due to the additional VRAM on AMD cards... If a higher VRAM 3080ti comes out, I wonder how that will change the calculus? It’s GPU upgrade year for me, but since I can’t get any of the new ones anyway, I’m waiting to see if Nvidia comes out with a higher VRAM version of the 3080... Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
med0ra Posted December 10, 2020 Posted December 10, 2020 The benchmarks were tested in SP. Both cards only filled around 7GB of its vram. So that is no issue in this benchmarks. 2 | F-16C | FC3 | TM Hotas Cougar | CH Products Pro Pedals | Pc1: AMD 5900x, RX6800xt, 32Gb 3600 CL19, Gigabyte B550 Aorus Pro | Pc2: AMD 2700, GTX 1080ti, 32Gb 3200 CL16, MSI x370 Gaming Carbon Samsung Odyssey, Pimax 8kx, HP G2 (incoming), Pimax 5k+ (ex), Pimax 4k (ex), Vive Pro (ex), Oculus CV1 (ex), Oculus CV1 (ex)
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