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Select and lock rotary with middle mouse press/Sticky Mouse cursor


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Posted

There are many rotaries, knobs, and dials that need to be turned in DCS. While it is awesome that we have to click and manipulate every single one, it is also painful that the mouse cursor is always stabilized to our viewport, which becomes more important when we are using a headtracking device, or VR.

 

Suggestion/Solution

1) a sticky cursor option in the controls. Let the cursor stick to the nearest hotspot in the cockpit, and stay stuck to it as long as it is within the field of view of the viewport, unless we move the mouse enough to "break" the stick. Yes this is very similar to the current BMS funtionality, but it would be an awesome option to have in DCS.

 

2) The ability to "lock" and then "unlock" the cursor to a rotary/dial/switch regardless of our viewport orientation. Idea behind this is there may be some rotaries on side panels that we want to rotate, but dont necessarily need or want to be looking at beyond locating it to get the cursor on.

Idea here is use middle mouse click to "lock" the cursor to the selected control, and then left/right click, or middle mouse scroll would then be "locked" to that particular control, no matter what the viewport has in its vision, similar to the left/right click and hold functionality we have now, but a deliberate option. Reclicking the Middle mouse button would then "unlock" the cursor, and re show it in the viewport (wherever the player is looking)

 

3) for players with rotary encoders or potentiometer knobs, the ability through HOTAS or the middle mouse click to "lock"/"Unlock" the rotary to a knob. Think you have one "universal" rotary encoder or knob, and when you middle mouse click a knob in the cockpit, that control is then activated by that knob, would allow a single knob or rotary to function for multiple controls in an easily rememberable and usable fashion. Could also see this being very useful in VR, having only one knob needed in the same repeateable position, all you have to do is select the control using the mouse/pointer, then twist the one knob/rotary.

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Posted

Hmmm, a good idea but so long as it is optional.

 

For me having it set up as it is right now forcefully teaches you to keep your head still, which is useful when using HMDs and for just generally pointing the camera..

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

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Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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