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I just had a suggestion about dogfighting with the AI.  Would it be possible to have the AI transition to a scissors when I transition to his six instead of going into the vertical?  That would be way more challenging and more realistic.  After I've been in a rate fight with the AI for a while my energy is lower while the bandit's energy is way higher than it should be.  I suspect this has to do with AI using the simple flight model.  There is no way I can follow the AI into the vertical and if I'm carrying a 9x I can just shoot him.  Anyway, making this simple change would make the AI more challenging until more work can be done on the them.  It's not always feasible to fly multiplayer (in fact I struggle with making my availability match that of other members of the squadron I belong to) so being able to practice against the AI and them be able to offer more of a challenge would be awesome.  Thanks 🙂

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