Kerbo 416 Posted January 4, 2021 Posted January 4, 2021 Everyone's saying i have to turn on the HNS to correct for drift, but For me itjust breaks the INS for lack of a better term, it puts me in places i am not on, and turning it off gets it working again but then my weapons miss by quite a bit, what's happening?
unknown Posted January 4, 2021 Posted January 4, 2021 How do you turn on the HNS? Can you upload a short Track or show your steps with screenshots? Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
Kerbo 416 Posted January 4, 2021 Author Posted January 4, 2021 42 minutes ago, unknown said: How do you turn on the HNS? Can you upload a short Track or show your steps with screenshots? press HNS on the UFC turn it to INS + GPS press rtn, HNS light is on
unknown Posted January 4, 2021 Posted January 4, 2021 (edited) Yeah, thats what i do also. Is your problem in SP and/or MP? Which weapons exactly? Map? Cold/Hot start? weather? I'm just asking because i could test today in the evening. Last i used the JF-17 excessive in AG role in my little training mission is a couple months ago and i didn't had any trouble(hot start on runway though). I was flying the JF-17 yesterday again(MP after ages) but only AG weapons used by me were C802-AK and there was only one missile acting weird. One C802-AK did a looping instead of impacting, the second hit and sunk the ship. I have to check if something was recorded by track/tacview.... Edited January 4, 2021 by unknown Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
Kerbo 416 Posted January 4, 2021 Author Posted January 4, 2021 3 minutes ago, unknown said: Yeah, thats what i do also. Is your problem in SP and/or MP? Which weapons exactly? Map? Cold/Hot start? weather? I'm just asking because i could test today in the evening. Last i used the JF-17 excessive in AG role in my little training mission is a couple months ago and i didn't had any trouble(hot start on runway though). I was flying the JF-17 yesterday again(MP after ages) but only AG weapons used by me were C802-AK and there was only one missile acting weird. One C802-AK did a looping instead of impacting, the second hit and sunk the ship. I have to check if something was recorded by track/tacview.... multiplayer, cold start
Kerbo 416 Posted January 7, 2021 Author Posted January 7, 2021 OK fixed the bug, it's a result of the use of MFD mods, so if you have any of those you have to remove them
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