Arnaud Posted January 28, 2021 Posted January 28, 2021 Since last update radar behaviour seems a little bit odd. Here is the deal : - Multiplayer Server. - RWS + 4 Bars + 140° sweep + Radar range 80 Nm. - STT on a contact @ 30-40 Nm. - When STTing the radar range changes to 160Nm and the target is said to be 99+Nm from me (no launch cue). - After a few attempts (between 2 and 4) I manage to lock the same target but with correct range and infos into the HUD and finally a launching cue. Happened many times yesterday and today. Quite unusable on an MP server. When you finally manage to have correct parameters to shoot, the bandit is already close and shooting at you. Something is very broken here.
Solution dorianR666 Posted January 28, 2021 Solution Posted January 28, 2021 99.9 nm range appears if the target is jamming. Thats intentional. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Arnaud Posted January 28, 2021 Author Posted January 28, 2021 1 hour ago, dorianR666 said: 99.9 nm range appears if the target is jamming. Thats intentional. Thank's man, so that's a feature not a bug. I would delete this topic if I could.
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