macedk Posted February 2, 2021 Posted February 2, 2021 Hi all Isn't it time DCS has a full scale scenario ? People on both sides for a full scale op. As this is my idea, I'll need input but i will start some of the basics 1. Can the game handle 50 vs 50 (example) 2. Can we have people from around the world or will we have a sync issue ? Why ? well to me the game has almost become what was the original idea, many platforms and many options. Let's put it to the test We have all seen what the racing community is doing, and it might be less complicated but they have put on a show. Our community is more splintered but it is strong. Some servers and twitch streamers are paving the way but imagine ombinding it. The skills are out there and have been proven in smaller scale. I say let's ramp it up. Skills to compete.. the hole none yards: Comms, takeoff/landing according to atc, aar and so on. This is just on the idea fase for me, but please think and comment. It could be a all out live event or a segmented event. I think we all love the idea but can we make it work ? Sponsors / charity comes later But imagine human atc, awacs, jtacs sam, etc... Just an idea people , can we do it ? OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
Mars Exulte Posted February 2, 2021 Posted February 2, 2021 Yeah, not really. 100 players is a pretty heavy strain for anything not designed as an MMO or large pop server from the outset. One of the parts of that ''design'' process is trimming unnecessary bits of drag on the performance... which is hard to do when DCS whole MO is rivet counting and fully modeled avionics. It's not a MMO or Battle Royale. Sooner people accept that the sooner we can focus on stuff that is actually practical and feasible. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
macedk Posted February 2, 2021 Author Posted February 2, 2021 21 hours ago, zhukov032186 said: Yeah, not really. 100 players is a pretty heavy strain for anything not designed as an MMO or large pop server from the outset. One of the parts of that ''design'' process is trimming unnecessary bits of drag on the performance... which is hard to do when DCS whole MO is rivet counting and fully modeled avionics. It's not a MMO or Battle Royale. Sooner people accept that the sooner we can focus on stuff that is actually practical and feasible. So u settle with 4 vs 4 and stupid ai in 2021 ? Joke aside , thanks for the response. But to give a feeling on what I'm trowing out there. In 2007 in another game we made a thing called Fox flag, force on force and I had to fly at 0600 my time to battle the Canadians that was op force, by a miracle i completed my mission out of a 4 ship, sa-3 almost got me but it was reviewed by both sides and deemed valid. I was flying the game+ sim version of a tornado and could run, and I did :). But I got bombs on target and got home. The feeling u experience doing a "real" sortie is awesome. We even had the guy doing airfield pdf's, doing a notam for our thing, small thing but really cool OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
Mars Exulte Posted February 3, 2021 Posted February 3, 2021 I didn't say anything about 4v4 or AI. I said 100 person MMO/Battle Royale style gameplay is not a realistic expectation considering the way the game is made. If lagfests, disconnects, and 5fps is your thing, knock yourself out. You'll never make it anywhere near 100 players and it won't be playable well before that point. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
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