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Stick not centered with 0 input


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As shown in screenshot, with zero input from my actual stick the game says that I'm inputting a pull back. Why is that? Is it intended? I have a feeling it is not intended to work that way since the autopilot got cancelled.

 

I'm using Logitech G940 (with FF) if that matters...

 

Another note, I've double checked and remove all bindings to pitch and roll control from any devices... Also, this doesn't happen when I fly my Hornet...

a10c-killer-sticknotcentered.png


Edited by ampentium2
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You are obviously trimmed "tail-heavy". Give it some "nose-down" trim input until she flies pitch-neutral.


Edited by LeCuvier

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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8 minutes ago, LeCuvier said:

You are obviously trimmed "tail-heavy". Give it some "nose-down" trim input until she flies pitch-neutral.

 

 

in the screenshot, there's 2 diamond in the input indicator. small diamond and big diamond... per my understanding, small diamond is the indicator of trim. I have already trim nose down left wing heavy. And that's not the problem. I have trimmed nose down to the max, it still behave the same.

 

The problem is the big diamond is not at the center of the cross even if I'm not giving any pull up input. Because of that, I won't be able to set auto pilot because stick is not neutral.

 

Unless my understanding on the input indicator is wrong, I don't think trim is my problem.

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My pitch and roll axes are not set as "Slider" and they function normally. I would have guessed that your stick needs calibration, but if it works with the Hornet then that's not it. Very strange!


Edited by LeCuvier

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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14 minutes ago, LeCuvier said:

My pitch and roll axes are not set as "Slider" and they function normally. I would have guessed that your stick needs calibration, but if it works with the Hornet then that's not it. Very strange!

 

 

It Is strange since Hornet doesn't need it to be set as slider... But hey, if it works, it works... It might be per device basis so not all stick behaves similarly...

 

I have a feeling that the reason I can't fly in any Sukhois probably for the same reason...

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2 minutes ago, ampentium2 said:

 

... It might be per device basis so not all stick behaves similarly...

Oops! are you saying that you are not using the same stick with the Hornet? In that case I would certainly check the calibration of the stick you use with the A-10C II!

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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3 minutes ago, LeCuvier said:

Oops! are you saying that you are not using the same stick with the Hornet? In that case I would certainly check the calibration of the stick you use with the A-10C II!

 

what I was saying is that G940 might not be the same as other stick (e.g Warthog, Extreme 3D Pro, Virpils) and depending on how the aircraft is modeled, it could need the change; Tank Killer needs the change, Hornet does not, Eagle does not...

 

I use the same G940 for Hornet, Eagle and Tank Killer.

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After I test it out a little bit more, I now know why it works with slider and not postive-negative curve.

 

The stick was translated into the game 1-to-1, as in center of the actual stick translated as center of the curve instead of stick neutral. As such, the control in the game is translated as stick being pulled (center of the whole pitch range, stick neutral would be a little bit forward instead of center of range). In positive-negative curve, this center of range will not move and always translated as center of range.

 

When I was playing around, I got the curve set to 15. In slider, this "center of range" is translated to be a little forward and it hits the stick neutral area. I have a feeling this has something to do with the driver and how the input is being translated into the game (center of range = stick neutral for Hornet vs center of range = center of range for Tank Killer).

 

I don't know who can help me in that regard then... Maybe I should just hold off from purchasing this first... Thanks ED for the free to play sessions...

 

Update: I finally nail it.... The issue was this aircraft comes with FF... That's why the stick position was translated 1:1... I have centering spring enabled in the profiler, causing the stick to be pulled to the center... Once I disable the centering spring option, the stick moved forward to the neutral position and follows what the trimmer does... Hornet doesn't behave this way because there's no FF I think... The Eagle also behaves similar to Hornet because there's no FF... What's left for me is to study the system and get used to the new flying.


Edited by ampentium2
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