Activity Posted February 10, 2021 Posted February 10, 2021 instead of fireAtPoint requiring a vec2 (thus being limited to ground level) have AAA be able to fire at a vec3 point with a spread, to make flak/AAA cover a area. 1
StolenPen Posted February 10, 2021 Posted February 10, 2021 This would be incredibly useful for mission makers, currently no simple/effective way to do this.
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