Activity Posted February 10, 2021 Share Posted February 10, 2021 instead of fireAtPoint requiring a vec2 (thus being limited to ground level) have AAA be able to fire at a vec3 point with a spread, to make flak/AAA cover a area. 1 Link to comment Share on other sites More sharing options...
StolenPen Posted February 10, 2021 Share Posted February 10, 2021 This would be incredibly useful for mission makers, currently no simple/effective way to do this. Link to comment Share on other sites More sharing options...
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